Drive Emotion with Music
I just ran "The Wish Thief" a free one-shot adventure to celebrate the one-year anniversary of the release of Daggerheart.
I look for the core traits of an adventure to decide how to run it. This one was very linear, so I knew what scenes would happen, and which emotions I would want to emphasize... a perfect adventure for an emotion-driving musical score.
This video describes my process and gives examples of how Apple Music's new AUTOMIX feature creates LOOPABLE audio tracks of your favorite compositions.
Or even, you can try it with environmental sound effects tracks.
Have fun!